Overview
Fast Approximate Anti-Aliasing detects high-contrast edges in the final image and blends samples along the edge direction.
Smooths jagged image edges with a fast post-process filter.
Compact metadata for implementation and discovery.
Fast Approximate Anti-Aliasing detects high-contrast edges in the final image and blends samples along the edge direction.
Quick facts
Runtime and memory behavior at a glance.
Best
O(pixels)
Average
O(pixels)
Worst
O(pixels)
Space
O(1) extra
contrast = max_neighbor_luma - min_neighbor_lumaDetects whether a pixel sits near a strong edge.
Show a jagged high-contrast edge being softened by neighboring pixel samples.
FXAA is fast but may blur fine texture detail.
What each reference supports for this entry.
NVIDIA whitepaper describing Fast Approximate Anti-Aliasing.
Open sourceGood next jumps from the relationship graph, ranked for useful discovery.
FXAA smooths edges after rendering instead of storing multiple coverage samples.
FXAA is a single-frame post-process alternative to temporal accumulation.