Overview
Projective Dynamics is a simulation method that advances physical or agent state using forces, constraints, collisions, or transport. It is useful when stability, plausibility, or physical behavior needs an explicit update rule.
Projective Dynamics advances physical or agent state under forces, constraints, or collisions.
Compact metadata for implementation and discovery.
Projective Dynamics is a simulation method that advances physical or agent state using forces, constraints, collisions, or transport. It is useful when stability, plausibility, or physical behavior needs an explicit update rule.
Quick facts
Runtime and memory behavior at a glance.
Best
O(n t)
Average
O(n t)
Worst
O(n t)
Space
O(n)
minimize inertia_term + constraint_projection_energyAlternates local constraint projections with a global solve.
Show particles, bodies, or fields evolving as each simulation step is applied.
Projective Dynamics operates in O(n t) time and O(n) space within the Simulation family. Key governing relation: minimize inertia_term + constraint_projection_energy. Often compared with Euler Integration and Verlet Integration.
What each reference supports for this entry.
Original Projective Dynamics reference for alternating constraint projection and fast implicit simulation.
Open sourceSimulation reference supporting Projective Dynamics integration, constraints, collision response, particles, or deformable-body workflow.
Good next jumps from the relationship graph, ranked for useful discovery.
Projective Dynamics can be combined with Euler Integration in simulation pipelines that need compatible state updates.